This attribute is used to specify the name of the widget you want to access inside a SYSTEM widget. All subsequent attributes in any STATUS or CONTROL statements will be applied to the named widget until an attribute that begins with "*" is specified, at which point "*NAME" must be respecified. The SYSTEM widget will accept names that do not exist to allow creation of new widgets using the "*CREATE" attribute.
When "*NAME" is used in a STATUS statement and the associated string variable is not NULL, the contents of that string variable will actually be used to SET the current widget name. This allows you to use a single statement to both specify the widget to query and the attribute to retrieve. However, if the string variable associated with "*NAME" in a STATUS statement is NULL, the name of the current widget is returned. For example:
ASSIGN @A TO WIDGET "SYSTEM":SET("*LOAD":"screen")
CONTROL @A;SET("*NAME":"Panel1","VISIBLE":1)
CONTROL @A;SET("*NAME":"Panel1/Meter1","VALUE":50.1,